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Sid Meier's SimGolf

Sid Meier's SimGolf is a computer game created by Sid Meier and Maxis in 2002. In the game, players must successfully design golf courses and play them with their golf pro .

The game enables the player to save their pro and then play chamionships, where they can win money for the course. A very complex game, SimGolf causes each square in the game to have its own dynamic hit points. For example, if the pro has no experience, the game can tell the player where the pro will hit the ball.

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07-14-2008 23:18:10
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